Partner previewA look inside the DinkyBalls partner experience.
DinkyBallsDinkyBalls

Partner preview

Welcome to the DinkyVerse.

You’ve met DinkyBalls. Now step inside the world—meet the personalities, explore the brand and see how we make licensing easier.

Who you'd be working with

Meet your DinkyBalls team

Great partnerships start with knowing who's beside you. Meet the people who guide the brand, licensing and creative work.

Dustin DeMeritt

Founder

Brand vision and partnership.

Lisa DeMeritt

Founder

Brand stewardship and partner support.

Todd Lustgarten

Licensing Agent, Westbridge Licensing

Licensing opportunities and deal coordination.

Larry Baltutis

Creative Director

Creative guidance and product review.

Pickleball in 60 seconds

You don't need to play to build for this world

It helps to know why players love it — every DinkyBalls character comes straight out of these moments.

The game
Two or four players, a paddle, a plastic ball with holes, and a court smaller than tennis. Easy to learn in an afternoon, hard to put down.
The dink
A soft shot that just clears the net. Patient, cheeky, and one of the things that gives pickleball its personality.
The kitchen
The no-volley zone by the net. Step in at the wrong moment and you lose the point — everyone has a kitchen story.
The culture
Loud, social and self-deprecating. Players recognize each other by playing style long before they know each other's names.

Meet the DinkyBalls

Pickleball has personalities. We gave them names.

Every character is a player type someone already recognizes — themselves, their partner, or the opponent they can’t beat.

Paddy character artwork

Paddy

Blaze character artwork

Blaze

Coach character artwork

Coach

Banger character artwork

Banger

Lobber character artwork

Lobber

Swallz character artwork

Swallz

See every character

Why we’re building this

We’re building DinkyBalls to grow with the game.

The characters come from recognizable pickleball personalities. The world gives them somewhere to live, and products bring that world into players’ hands. We’re growing the brand, stories and audience alongside our partners—so every collaboration has more to build with.

You make great products. We’ll keep giving you more to build with.

What working together looks like

Built to make licensing easier.

Official artwork, approvals and reporting each have a clear place—giving your team more time to create and less time chasing files, emails and answers.

Your creative toolkit

Everything official lives in Brand Center

Approved artwork, character files and current brand standards, all in one place.

Brand AssetsLogos, character artwork and other approved files, in the formats we supply.Browse assets
DinkyBalls™ Brand Guide 2026The official standards you work from: logo use, colors, typography, characters and approved usage.Released to partners inside Brand Center.

Official colors

Deep Navy
Pickleball Lime
Court White
Near Black
Soft Gray
Line Gray

A preview of the palette — the complete color system lives in Brand Center.

How we build together

One path, start to approval

Nothing complicated. This is simply how work moves between your team and ours.

  1. Step 1

    You design

    Start from the official files in Brand Center, so you're always working from the right source.

  2. Step 2

    You submit

    Send concepts, artwork or product files straight through your partner Hub.

  3. Step 3

    We review together

    Share it early. Questions and changes stay with the submission, so everyone sees the same thing.

  4. Step 4

    Approved, on record

    Approved work stays visible in your Hub — a permanent record of what was cleared.

Royalty reporting and payment details live in your Hub too. When something needs your attention, it appears on Home — so important dates don’t get lost.

Ready to look around?

See what working together looks like.

Take a look around the Partner Preview and see how DinkyBalls keeps the brand, creative work and relationship organized.

Example environment — the information shown here is illustrative.